A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

A

Ace High

A hand with no pair or better, where the Ace is the highest card.

All-in

Betting all of one's remaining chips.

Ante

A forced bet posted by all players before the deal.

B

Bad Beat

Losing a hand where you were a statistical favorite to win.

Bankroll

The total amount of money a player has set aside for playing poker.

Big Blind

The larger of the two forced bets posted by players in the blinds positions.

Bluff

Betting or raising with a weak hand to make opponents fold better hands.

Board

The community cards dealt face up in the center of the table.

Bubble

The stage in a tournament just before the prize money begins.

Button

The position of the dealer, which acts last in most betting rounds.

C

Call

To match the current bet.

Check

To decline to bet when the action is on you, passing the action to the next player.

Check-Raise

Checking when it is your turn to act, then raising after an opponent bets.

Community Cards

Cards dealt face up in the center of the table that can be used by all players.

Continuation Bet (C-Bet)

A bet made on the flop by the player who raised pre-flop.

D

Dealer

The player who deals the cards (or the position of the button).

Donk Bet

A bet made out of position into the pre-flop aggressor.

Draw

A hand that needs additional cards to improve to a strong hand (e.g., flush draw, straight draw).

E

Equity

The calculated share of the pot a hand is expected to win on average.

Expected Value (EV)

The average amount of money a player expects to win or lose on a specific play.

F

Fish

A weak or inexperienced player.

Flop

The first three community cards dealt face up.

Flush

Five cards of the same suit.

Fold

To discard one's hand and forfeit interest in the pot.

Full House

A hand consisting of three of a kind and a pair.

G

Gutshot

A straight draw where only one specific rank of card can complete the straight.

H

Hand

The five cards used to determine a player's ranking.

Heads-up

Playing against only one opponent.

Hero Call

Calling a bet with a relatively weak hand, suspecting the opponent is bluffing.

I

Implied Odds

The potential future winnings if a draw is completed.

In Position

Acting after your opponent(s) in a betting round.

K

Kicker

A card that does not form the hand itself but determines the winner in case of a tie.

L

Limp

To call the big blind pre-flop instead of raising.

Loose

Playing a wide range of hands.

M

Muck

To discard a hand without showing it.

N

Nuts

The best possible hand at a given moment.

O

Offsuit

Cards of different suits.

Out of Position

Acting before your opponent(s) in a betting round.

Outs

Cards remaining in the deck that will improve a hand.

Overpair

A pocket pair higher than any card on the board.

P

Pocket Pair

Two cards of the same rank dealt as hole cards.

Position

A player's seat relative to the dealer button.

Pot Odds

The ratio of the current size of the pot to the cost of a contemplated call.

Pre-flop

The betting round before the flop is dealt.

R

Rainbow

A flop containing three different suits.

Raise

To increase the size of the bet.

Rake

The commission taken by the card room or house.

Range

The set of all hands a player could reasonably have in a given situation.

River

The fifth and final community card.

Royal Flush

The highest possible hand: A-K-Q-J-10 of the same suit.

S

Semi-bluff

Betting with a drawing hand that has the potential to improve to the best hand.

Set

Three of a kind formed with a pocket pair and one community card.

Short Stack

A player with a small number of chips compared to the blinds or other players.

Showdown

The final phase where remaining players reveal their hands to determine the winner.

Side Pot

A separate pot created when one player is all-in and others continue betting.

Slow Play

Playing a strong hand passively to induce bluffs or calls.

Small Blind

The smaller of the two forced bets.

Split Pot

When two or more players have the same winning hand and share the pot.

Straight

Five cards of sequential rank.

Straight Flush

Five cards of sequential rank and the same suit.

Suited

Cards of the same suit.

T

Tell

A physical or behavioral clue that reveals the strength of a player's hand.

Tilt

Emotional frustration leading to poor decision-making.

Top Pair

A pair formed by one hole card and the highest card on the board.

Trips

Three of a kind formed with one hole card and two community cards.

Turn

The fourth community card.

U

Under the Gun (UTG)

The position immediately to the left of the big blind, acting first pre-flop.

V

Value Bet

A bet made with the intention of getting called by a worse hand.

Variance

The statistical measure of how much results can differ from expectation in the short term.

W

Wet Board

A board texture with many draws possible (e.g., suited and connected cards).

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